Tuesday, 22 September 2015

NURBS Egg Cup 1

In our last Maya lesson, we learned how to model an NURBS egg cup using simple curves. NURBS stands for Non-uniform rational basis spline. They are used in computer graphics and are most commonly used to create 3D objects.

The most important thing I learned in the first tutorial is that the more splits you use to create a curve, the smoother your curve becomes, which results in the overall object looking more smooth. This was very useful when creating my egg cup.

Here is my first NURBS egg cup:


  1. This is a good start, if you go back to this one you can revise and finesse the shape. When you get to the video tutorial you will discover alternate methods of modelling.