Showing posts with label CG Artists Toolkit. Show all posts
Showing posts with label CG Artists Toolkit. Show all posts

Friday, 4 December 2015

Figure drawing flash animation WIP

I started over again, looking closely at reference images to capture the poses. When I have more time, I need to go back and add more frames to slow it down.

 

Wednesday, 2 December 2015

Life drawing 2.12.15

Really enjoyed today's session. I experimented with charcoal and colour pastels. I am really pleased with my final 30 minute study, it came out pretty good! :)

Final 30 minute study 

First drawing far left - 15 minutes
The rest were 5 minute poses each 

5 minute poses

15 minute pose


10 minute face study

Monday, 30 November 2015

What If? Metropolis - Texture Swatches

Today we were taught how to make texture swatches in Photoshop. I took a marble texture from google images and used the offset tool to adjust the image settings, and then I cropped the image and duplicated it several times until the texture covered the whole canvas. Then, I used the clone stamp tool and spot healing brush to smooth some areas. This is the final texture swatch:


Then, I painted over the texture with pale cream colours and greys/ browns as my city will have a neutral colour scheme. This was just a practice exercise, later, I shall go back and create my own hand-painted textures using reference images. I just wanted to get a good understanding of how to create texture swatches using the techniques we learned today.


Friday, 27 November 2015

Intro to Autodesk Maya - One, Two and Three Point Lighting Tutorial

One Point Lighting

 
One Spotlight
 
 
Two Point Lighting - Fill Light
Two Point Lighting - Softer Shadows
No Specular Light

Three Point Lighting - With Rim Shadow
 
Final 3 Point Lighting render

 

 


Intro to Autodesk Maya: UV Layout Tutorial

I initially had some problems because my cube would not unfold properly, but I managed to overcome that problem and it is now finally done. Below is the final rendered image:



 

Monday, 23 November 2015

Maya tutorial - Old Alley Lamp

I have completed modelling the lamp. Next up is making the crates and then I can move on to Part 2: UV Layout and Texturing Preparation.




 
 

Saturday, 21 November 2015

Life drawing 18.11.15

45 minutes study


45 minutes study

5 minute fast poses

15 minute study

1 minute fast drawings






Friday, 20 November 2015

Drawing in Sketchbook Pro

This image was made in one of Jordan's lessons. He helped me create this with the use of collaging. We were given two random words, one an animal and the other an object and were asked to try and merge the two together to create an object. My two words were Ant and Lamp. The image on the left is what we came up with.
 
Today, Simon taught us the basics of Sketchbook Pro and I picked this image and with the aid of the symmetry tool, I drew a cleaned up version of it. I really love the symmetry tool because it has a lot of potential and I can definitely see myself using it a lot. I think it will also be helpful when creating orthographic drawings.
 
 

Afterwards, I used the perspective tool to help me create this building. I actually struggle a lot with imagining buildings and other objects in perspective so this is a very useful tool as well and I shall use it in my project.




 

Bouncing ball character with background

Today we learned how to import a background from Photoshop into Flash and add it to our character animation. Meg also taught me how to create a new symbol and add layers in. Then I learned how to use the classic motion tween. This is all a bit confusing for me right now because there are loads of different steps to follow, but hopefully I will get the hang of it soon.

 Here is the completed animation. For some reason, the quality is really bad in the gif version but it was fine in Flash. I'm not sure how to fix this.

Despite everything, I like how it turned out :)



Friday, 13 November 2015

Bouncing Ball Animation - Flash

Bouncing ball without secondary ball


Bouncing ball with secondary ball



And finally... made a cute little character out of it

Wednesday, 11 November 2015

Life drawing 11/11/15

I really enjoyed today's life drawing session, we drew some lovely dynamic poses and the model was brilliant. I think my drawings came out pretty well and I'm proud of that.

5 Minute quick poses

Fast 1 minute sequential drawings showing movement

10 minute study

Monday, 9 November 2015

What If? Metropolis - Collaging Thumbnails

Today in Jordan's class I experimented with some collaging, taking various sculptures of Louise Bourgeois and collaging them to make something new. The results are quite interesting and I particularly like the look of 79, 81 and 82 - I can imagine these as key buildings and structures in my city.


Digital Sets Maya Tutorial - Old Alley Progress

Here is my progress so far:

Friday, 30 October 2015

Flash Morph Animation

I actually struggled a lot with this exercise for many reasons. First of all, the tablet would not work properly for me and I realised that drawing with it was quite difficult. I tried other tablets and the problem would remain. This slowed me down and it took me a lot longer than everyone else to complete my flash morph animation. The second mistake I realised was that I shouldn't have introduced colour into my animation because it made the whole process of morphing the objects both distracting, difficult and time-consuming.

Overall, I am not very satisfied with this and I will most likely go back and do this exercise again when I have the time.

Tuesday, 27 October 2015

Wednesday, 21 October 2015

Life drawing

I really enjoyed today's life drawing session, especially as I got to experiment using white chalk on black paper to draw the model and then gently blend the white chalk into the black paper to give it a soft appearance.

20 minute pose

Fast 2 minute poses
The first drawing on the upper right was a 15 minute pose